10k Jinn - Wednesday 3 December, 20.00 GMT

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Floryn
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10k Jinn - Wednesday 3 December, 20.00 GMT

Post by Floryn »

10k Achievement Jinn Hunt

The idea is to kill as many Jinn as possible in order to get the 10,000 kill achievement.
To try and do that we are going to an area in the Scorched Desert where killing 5 cultists will spawn a Jinn. This will be a slow farm!

Everybody will take a turn killing off the cultists, while the others kill the Jinn that spawn.

If you decide to sign up, please observe some rules during the hunt:
* everybody needs to keep a lookout for other players playing a mission in the area. We do not want to interfere with their enjoyment of TSW
* if you decide to use a keyboard macro, stay at your keyboard. If Funcom finds out you are using a macro and you are afk, they will ban you!
* make sure you have enough inventory space

There are two addons which could be useful:
* an 'auto need/greed'-addon is highly recommended. There will be a lot of loot and you do not want to waste your time having to click on every item of loot. The best option is to set it to greed.
* Valerie's Infarmer. With this tool you can keep track of your kill count. Very handy.

I have set the time to one hour. If you sign up you are expected to stay that one hour, even if you reach your 10k. After that hour you can decide if you want to continue or not.

So, if you are interested, please sign up using the ACCEPT button in the section above this text.
"...the prosaic materialism of the majority condemns as madness the flashes of super-sight which penetrate the common veil of obvious empiricism." - H.P. Lovecraft

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Floryn
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Re: 10k Jinn - Wednesday 3 December, 20.00 GMT

Post by Floryn »

Sorry Mel. Could you sign up again?
"...the prosaic materialism of the majority condemns as madness the flashes of super-sight which penetrate the common veil of obvious empiricism." - H.P. Lovecraft

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Mellified
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Re: 10k Jinn - Wednesday 3 December, 20.00 GMT

Post by Mellified »

Did that work?
I was carried to Ohio
In a swarm of bees

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Floryn
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Re: 10k Jinn - Wednesday 3 December, 20.00 GMT

Post by Floryn »

It did. I changed something and I shouldn't do that...
"...the prosaic materialism of the majority condemns as madness the flashes of super-sight which penetrate the common veil of obvious empiricism." - H.P. Lovecraft

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Samcon
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Re: 10k Jinn - Wednesday 3 December, 20.00 GMT

Post by Samcon »

FYI because I'm bad at time conversion if this already happened, if you didn't know it can rarely spawn a zone boss with 400k+ or so hp. Have fun!
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Katelin
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Re: 10k Jinn - Wednesday 3 December, 20.00 GMT

Post by Katelin »

>It happens in 30 mins from now.. so thanks for heads up :)
If you find yourself forced to mercilessly slaughter your teammates because they become infected with some rare mutation, keep in mind that you are only doing your job -
They would do the same for you.
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